Cody Thomas
                                                            (780) 394-3788
                                                          codyt3d@gmail.com

    
             Passionate 3D Character Artist seeks career advancement opportunity.
                                            View my work at www.codyt3d.com

Qualifications

A Motivated and highly organized individual with over 2 years’ experience creating art assets for games.


  • Specialize in character modeling (practiced in building props and environments as well).
  • Maya, 3ds Max, Photoshop, and Zbrush.
  • High detail texture creation.
  • Rigging and weighting characters for animation.

PERSONAL 360 ATTRIBUTES


  • High performance standards.
  • Team player.
  • Willing to make sacrifices to achieve project goals.
  • Always motivated toward self improvement.
  • Fit in well with others, and bring a good vibe to the workplace.

SELECTED EXPERIENTIAL ACHIEVEMENTS

Created both 2D and 3D art assets for a number of iPhone games using tools such as 3Ds Max and Adobe Photoshop. Result: Gained experienced in creating highly optimized art assets constricting to strict technical limitations.

Builtlevels for games using Box2d physics engine. Result: Reached game milestones on time by alleviating designers’ workload.

Strategized and contributed regularly within a team environment to the improvement of game design. We established quicker and faster ways of reaching creative timeline goals through improving methods of module design in a shorter period of time thus gaining a competitive advantage in getting our software to market quicker. Result: Product released to market quicker increasing market share over competitors.

Game Releases

Lil’ Pirates (iPhone/iPad, 2010)
Artist


ZA! 2 XL (iPad, 2010)
Prop Modeler


Escape: Norms World XL (iPad, 2010)
Character art/Animator


Implode! (iPhone/iPad 2009)
Artist


Daisy Mae’s Alien Buffet (iPhone, 2009)
Character/Prop Modeler

Freeballin’(iPhone, 2009)
3D Modeler

A.D.D. (iPhone, 2009)
Artist

Spy Bot Chronicles(iPhone, 2009)
Artist/Level Designer

Toy Bot Mini Missions (iPhone, 2009)
Artist

Shaky Summit (iPhone, 2008)
Character/Prop Modeler

Toy Bot Diaries Trilogy (iPhone, 2008)
Artist/Level Designer

EDUCATION

Grant MacEwan College, Edmonton
Digital Arts and Media                       
2003 - 2004

The Art Institute of Vancouver, Burnaby
Game Art and Design Graduate                    
Sept 2005 - June 2007

EMPLOYMENT

ARTIST
Fluik Entertainment
June 2011 - Current

ARTIST
IUGO Mobile                           
July 2008 – February 2011

Q&A Test Specialist
QA Labs Inc.
2007 - 2008


Character Modeler
Games Project Workshop
2007                            


Graphic Artist
Photo Journey Ltd.     
2001 - 2006

Download Resume - Word Document

Download Resume - PDF